Showing posts with label trendy. Show all posts
Showing posts with label trendy. Show all posts

Thursday, July 22, 2010

List: The Last 10 Years in Digital

I made this list for a little project and thought I'd share it.

Warning! This list is by no means 100% accurate and is mostly just a compliation of random facts from various places around the internet. It's on there, somewhere, but I'm not citing it (for now, at least).

2000- Email viruses “Love Bug” and “Stages” attack address books
2000- Pandora launched
2000- The M-Systems DiskOnKey is the first USB drive
September 2000 - There are 20,000,000 websites on the Internet, numbers doubling since February 2000

2001- Kodak begins selling digital cameras
2001 - US regulators approve the merger of AOL and Time Warner
2001- Napster shut down
January 9, 2001- iTunes released
October 23, 2001 - iPod released


2002- The first Blackberry is released
2002- The Sanyo SCP-5300 is the first camera phone in the US
November 2002- Microsoft launches Xbox live, allowing players to play games with others online

2003- Broadband internet allows for faster surfing that dial-up
May 2003 - Wordpress launched
September 2003 - The RIAA sues 261 individuals for allegedly distributing copyright music files over peer-to-peer networks

Feb 2004- Google indexes 6 billion pages
Feb 2004- Facebook created by Mark Zukerberg, Chris Hughs, Dustin Moskovitz, and Eduardo Saverin
December 5, 2004- Digg launched

2005- Web 2.0 is coined
2005- Chuck Norris hits the web by force
2005- the One Laptop Per Child project begins
2005- The term “sexting” is created for explicit text, photo, and video messages
2005- Sunnydale, California launches the first city-wide free wifi
Feb 2005 – YouTube launched
May 2005- CVS creates the first disposable video camera
Dec 2005- Study shows Wikipedia is as accurate as Encyclopedia Britannica, if not more

2006- First silent disco flash mob in London where 4,000 suddenly broke into dance
2006- Skype allows for video conferencing between two people
June 2006 - Myspace becomes the most popular social networking site
July 2006- The Motorola Razor sells over 50 million units
November 19, 2006- Nintendo released the Wii, revolutionizing console

2007- Rick Rolling infuriates millions
2007- Tumblr Launched
2007- eHarmony reports that 19% of married couples met online
2007- World of Warcraft hits a milestone when it surpasses 9 million subscribers worldwide in July.
February 2007 - Apple surpasses one billion iTunes downloads.
September 13, 2007- iPod Touch released

Feb 2008- Toshiba stops making HD DVDs conceding to the format war between Blu ray
Oct 21, 2008- Android OS launched

2009 - Actor Ashton Kutcher becomes the first person on Twitter to have a million followers subscribing to his 'tweets'.
March 11, 2009 – Foursquare launched
April 2009- Twitter’s use in a Moldovan protest cements it as a necessary news source
June 2009 - Facebook becomes most widely used social networking site
Dec 2009- Avatar takes 3D to the next level by including photorealistic CGI technology

March 2010 - Facebook becomes most visited website
2010- Google is word of the decade
Febuary 2010- Samsung releases the first 3D TV in the US
April 3, 2010- iPad released
July 1, 2010- China blocks Google service

Wednesday, April 29, 2009

Creativity Nouvelle

Lately, I've noticed people discussing how the internet is changing art, especially in terms of the loss of spontaneity (check out Ben Malbon, Kevin Rothermel, and Ana Andjelic have been writing).

Another way that I've seen art changing is more in terms of the evolution of creativity. Thanks to the ease of involvement, more people are expressing their creativity through social media.

One of the main usages cited for social media is people’s desire for self expression.

While content creators are a small but powerful selection of users, a larger group is expressing themselves in new ways through social media. Examples include editing MySpace and Twitter design, filling out Facebook’s 25 Questions meme, contributing to open source projects, customizing products online, Tumblr blogs, and creating fashion collages on Polyvore.

By allowing anyone to easily modify, publish, and spread their own unique additions, social media allows everyday people who would not normally produce their own work a creative outlet for self-expression. Social media eliminates factors limiting this group offline, such as lack of confidence, inspiration, or time.

Reasons driving the surge of creativity through social media include:
  • Existing creative framework. People don’t need to invent and produce entirely new ideas, they simply tweak what already exists. This saves them the effort of creating a new idea and the time of actually developing that new idea.
  • Low involvement of entry. Most sites that encourage creativity are free and, because of the existing creative framework, require less time than individual endeavors.
  • Anonymity. By concealing their identity, some people feel more comfortable about sharing their creative ventures.
  • Encouragement from the community. Positive reviews motivate people to continue their efforts.
  • Potential popularity. Acceptance is still a driving factor for human action, and social media facilitates the hunt for popularity.
And takeaways, esp. for brands:
  • The ratio of effort vs. output is a driving factor for the evolution of creativity online
  • Allowing websites or applications to be uniquely modifiable engages consumers
  • Creative expression is a non-tangible benefit to give to consumers
  • When attempting to generate UGC for themselves, brands should guide users with parameters to encourage widespread participation

Tuesday, January 6, 2009

Awesome fridge

Spotted in Williamsburg

Thursday, December 4, 2008

Overactive Imagination

You know that teased hair look that's trendy right now?

read more

That one. Yeah, I always thought it makes your head look like Gossamer from Looney Tunes.

 
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