The prevalence of social media clearly encourages life documentation and content creation- from videos of a child’s first steps to instagram photos of last night’s dinner. As a result, the way that people create and store memories is changing. This is compounded with the sheer magnitude of content that is created (including the 200 million tweets and 250 million Facebook photos that are uploaded per day), which affects the actual amount people can remember. To address this, a growing number of services and brands are organizing to this forgotten information and adding meaning to these dormant memories.
Over the last few years, the Internet has had a profound effect on how people remember things during the experience and also afterwards. People rely on the Internet to act as an external hard drive where information is stored outside of their heads. Called the Google Effect, people actually remember less if they know where to access it if they need it. As a result, people spend less time thinking about what they’re experiencing or posting, because they know that they can revisit it later.
But past social media content is also getting cluttered with content, making memories harder to find. Usage of social media grew 66% between 2009 and 2010, giving users even more opportunities to create content. With the adoption of even more publishing and creative sites, like Tumblr and Pinterest, there are even more ways for people to generate photos, videos, and text. Media that we assumed we could easily access is now hidden under hundreds of Facebook photos, thousands of comments— the massive amounts of content that we now create every day. These digital footprints are typically thought of in the short term and they are consumed and disposed of thoughtlessly.
Memory engineering, as it is referred to by Clive Thompson, is “the process of fashioning our inchoate digital pasts into useful memories.” Social media websites in particular are evolving to offer ways to reshape how we re-visit our digital memories. These sites are doing this by creating sense, order, and utility out of our ever-growing digital footprints and using it to create content that is interesting and meaningful.
When users revisit their content, they don’t necessarily want an algorithm to decide what was meaningful to them based on the most likes or comments. They want to find the content and memories that are meaningful to them. Brands can help to do that by giving the context to them and allowing the user to create, or find, their own meanings.
The Museum of Me, an effort by Intel to create a visual achieve of this digital information, was an example of how brands could use using consumers’ own memories to create an experience. Brands can also add value to their consumers’ lives by creating useful memories, like how Orangina International reminds users of their Facebook firsts.
These memory instigators are frequently simple (just a few words or a photo) but they can trigger a larger story as the brain fills in the details. These memories can be episodic- like Foursquare and seven years ago, which reminds Foursquare users of where they were exactly a year ago via daily email. Or, these memories can be semantic, like the Kindle’s Daily Review app, which takes news clippings and reminds users of them weeks or months later to assist retention.
The latest Facebook profile Timeline redesign, which changed the Facebook’s profile page into a historical record of that user’s interactions, is a clear example of this trend. Regarding the update, product manager Sam Lessin said “Imagine if there was an easy way to rediscover the things you shared, and collect all your best moments in a single place. With Timeline, now you have a home for all the great stories you’ve already shared. They don’t just vanish as you add new stuff.”
By being able to organize digital collections, brands can help people collect their memories in a meaningful and relevant. The focus of social media is expanding from just content creation to memory facilitation and utility. These memories can tap in to deep human desires and create an emotional bond with a digital entity. Memory engineering is the next step in creating a meaningful digital relationship.
(reposted from)
Showing posts with label digital. Show all posts
Showing posts with label digital. Show all posts
Tuesday, November 15, 2011
Reshaping Our Memories Through Our Digital Lives
Labels: advertising, brain, brands, digital, facebook, internet, memory, social media, statistics, twitter
Thursday, July 22, 2010
List: The Last 10 Years in Digital
I made this list for a little project and thought I'd share it.
Warning! This list is by no means 100% accurate and is mostly just a compliation of random facts from various places around the internet. It's on there, somewhere, but I'm not citing it (for now, at least).
2000- Email viruses “Love Bug” and “Stages” attack address books
2000- Pandora launched
2000- The M-Systems DiskOnKey is the first USB drive
September 2000 - There are 20,000,000 websites on the Internet, numbers doubling since February 2000
2001- Kodak begins selling digital cameras
2001 - US regulators approve the merger of AOL and Time Warner
2001- Napster shut down
January 9, 2001- iTunes released
October 23, 2001 - iPod released
2002- The first Blackberry is released
2002- The Sanyo SCP-5300 is the first camera phone in the US
November 2002- Microsoft launches Xbox live, allowing players to play games with others online
2003- Broadband internet allows for faster surfing that dial-up
May 2003 - Wordpress launched
September 2003 - The RIAA sues 261 individuals for allegedly distributing copyright music files over peer-to-peer networks
Feb 2004- Google indexes 6 billion pages
Feb 2004- Facebook created by Mark Zukerberg, Chris Hughs, Dustin Moskovitz, and Eduardo Saverin
December 5, 2004- Digg launched
2005- Web 2.0 is coined
2005- Chuck Norris hits the web by force
2005- the One Laptop Per Child project begins
2005- The term “sexting” is created for explicit text, photo, and video messages
2005- Sunnydale, California launches the first city-wide free wifi
Feb 2005 – YouTube launched
May 2005- CVS creates the first disposable video camera
Dec 2005- Study shows Wikipedia is as accurate as Encyclopedia Britannica, if not more
2006- First silent disco flash mob in London where 4,000 suddenly broke into dance
2006- Skype allows for video conferencing between two people
June 2006 - Myspace becomes the most popular social networking site
July 2006- The Motorola Razor sells over 50 million units
November 19, 2006- Nintendo released the Wii, revolutionizing console
2007- Rick Rolling infuriates millions
2007- Tumblr Launched
2007- eHarmony reports that 19% of married couples met online
2007- World of Warcraft hits a milestone when it surpasses 9 million subscribers worldwide in July.
February 2007 - Apple surpasses one billion iTunes downloads.
September 13, 2007- iPod Touch released
Feb 2008- Toshiba stops making HD DVDs conceding to the format war between Blu ray
Oct 21, 2008- Android OS launched
2009 - Actor Ashton Kutcher becomes the first person on Twitter to have a million followers subscribing to his 'tweets'.
March 11, 2009 – Foursquare launched
April 2009- Twitter’s use in a Moldovan protest cements it as a necessary news source
June 2009 - Facebook becomes most widely used social networking site
Dec 2009- Avatar takes 3D to the next level by including photorealistic CGI technology
March 2010 - Facebook becomes most visited website
2010- Google is word of the decade
Febuary 2010- Samsung releases the first 3D TV in the US
April 3, 2010- iPad released
July 1, 2010- China blocks Google service
Warning! This list is by no means 100% accurate and is mostly just a compliation of random facts from various places around the internet. It's on there, somewhere, but I'm not citing it (for now, at least).
2000- Email viruses “Love Bug” and “Stages” attack address books
2000- Pandora launched
2000- The M-Systems DiskOnKey is the first USB drive
September 2000 - There are 20,000,000 websites on the Internet, numbers doubling since February 2000
2001- Kodak begins selling digital cameras
2001 - US regulators approve the merger of AOL and Time Warner
2001- Napster shut down
January 9, 2001- iTunes released
October 23, 2001 - iPod released
2002- The first Blackberry is released
2002- The Sanyo SCP-5300 is the first camera phone in the US
November 2002- Microsoft launches Xbox live, allowing players to play games with others online
2003- Broadband internet allows for faster surfing that dial-up
May 2003 - Wordpress launched
September 2003 - The RIAA sues 261 individuals for allegedly distributing copyright music files over peer-to-peer networks
Feb 2004- Google indexes 6 billion pages
Feb 2004- Facebook created by Mark Zukerberg, Chris Hughs, Dustin Moskovitz, and Eduardo Saverin
December 5, 2004- Digg launched
2005- Web 2.0 is coined
2005- Chuck Norris hits the web by force
2005- the One Laptop Per Child project begins
2005- The term “sexting” is created for explicit text, photo, and video messages
2005- Sunnydale, California launches the first city-wide free wifi
Feb 2005 – YouTube launched
May 2005- CVS creates the first disposable video camera
Dec 2005- Study shows Wikipedia is as accurate as Encyclopedia Britannica, if not more
2006- First silent disco flash mob in London where 4,000 suddenly broke into dance
2006- Skype allows for video conferencing between two people
June 2006 - Myspace becomes the most popular social networking site
July 2006- The Motorola Razor sells over 50 million units
November 19, 2006- Nintendo released the Wii, revolutionizing console
2007- Rick Rolling infuriates millions
2007- Tumblr Launched
2007- eHarmony reports that 19% of married couples met online
2007- World of Warcraft hits a milestone when it surpasses 9 million subscribers worldwide in July.
February 2007 - Apple surpasses one billion iTunes downloads.
September 13, 2007- iPod Touch released
Feb 2008- Toshiba stops making HD DVDs conceding to the format war between Blu ray
Oct 21, 2008- Android OS launched
2009 - Actor Ashton Kutcher becomes the first person on Twitter to have a million followers subscribing to his 'tweets'.
March 11, 2009 – Foursquare launched
April 2009- Twitter’s use in a Moldovan protest cements it as a necessary news source
June 2009 - Facebook becomes most widely used social networking site
Dec 2009- Avatar takes 3D to the next level by including photorealistic CGI technology
March 2010 - Facebook becomes most visited website
2010- Google is word of the decade
Febuary 2010- Samsung releases the first 3D TV in the US
April 3, 2010- iPad released
July 1, 2010- China blocks Google service
Labels: digital, history, interactive, internet, social media, trendy, twitter, websites
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